Youth and Beachheads 03 March 09

by Arun on March 3, 2009

* What is Social Currency? (Graham Brown mobileYouth.org) (Slideshare)
* 7 things you can learn from hip hop – Ignite Sydney (Slidshare)
* 1 Billion (Slideshare)
* Mobile Advertising Opportunities in India on the Rise (Trendsniff)
* Download mobileYouth report overview 2009 – insights, youth mobile trends and mobile behavior (Mobileyouth)
* The Next 10 Years by Graham Brown (mobileYouth) (Slideshare)
* Skateistan (Threebillion)
* Detroit Auto Show: Marketing to Gen Y is No Easy Task (Bnet)
* Gathering & Analyzing Artist & Fan Data (Hypebot)
* Top 10 Hispanic Advertisers: Toys, Electronics Fall Short (MarketingCharts)
* Industrial or Social – What type of youth marketer are you? (Mobileyouth)
* Direct Mail Plays Central Role in Marketing to Hispanics (MarketingCharts)
* African-American Internet Use Climbs (eMarketer Articles)
* Girlswalker.com brands vending for their demographic (Cscout Japan)
* Dutch MVNO market grows 10% to over 3.5 mln users (Telecompaper Headlines)
* Nintendo Bringing Wii Music to Schools (Escapistmagazine)
* iPhone Current Demographics – Gender (Bret on Social Games)
* Ping Mobile and Impre Mobile team for Mobile Coupons for Hispanic community (GoMo News)
* The retail MVNO market will soar says Strand Consult (GoMo News)
* ‘Vogue’ Makes A Smart Play For College Students (Ypluse)
* The Girl Revolution: Empowering Girls Instead of Consuming Them (Shaping Youth)
* music’s impact on video games (Influx)
* Ypulse Toolbox: 10 Asian-American Youth Sites to Know (Ypluse)
* Apple rolls out star-studded music tutorials (Springwise)
* Disney Focuses on Boys (Wsj.com)
* Girl Gamers And The ‘Pink Plague’ (Ypluse)
* Online community offers DIY fashion for tweens (Springwise)
* League lets amateurs join a rock band for 10 weeks (Springwise)
* Gaming Myths for Marketers (Slideshows)
* Author John King On Understanding Your Tribe (Hypebot)
* Go Beyond Your Products To Get Gen-Y (Gen+Y Youth Culture Marketing)
* Study on cell phone usage among American college students (Priyanka’s Blog)
* DNA Energy Drinks Their Way Into Gen-Y (Gen +Y Youth Culture Marketing)
* Give Girl Gamers Some Props, Yo! (Barking Robot)
* Amazon.Com, Barnes & Noble Top Hispanic Customer Experience Index (Customer Experience Matters)
* 43 Ways to Engage Gen-Y and Youth Culture (Gen+Y Youth Culture Marketing)

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